1
/**
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* @param {number[][]} matrix
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* @return {void} Do not return anything, modify matrix in-place instead.
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*/
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var rotate = function (matrix) {
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let m = matrix.length;
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let n = matrix[0].length;
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for (let i = m - 1; i >= 0; i--) {
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for (let j = 0; j < m; j++) {
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matrix[j].push(matrix[i].shift());
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}
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}
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};

0

WPM •0 •0

100%

ACC •0 •0

0s

TIME •0