1/**2* @param {number[][]} matrix3* @return {void} Do not return anything, modify matrix in-place instead.4*/5var rotate = function (matrix) {6let m = matrix.length;7let n = matrix[0].length;89for (let i = m - 1; i >= 0; i--) {10for (let j = 0; j < m; j++) {11matrix[j].push(matrix[i].shift());12}13}14};