1
var hitBricks = function (grid, hits) {3
for (let i = 0; i < hits.length; i++) {6
if (grid[hits[i][0]][hits[i][1]] == 1) {7
grid[hits[i][0]][hits[i][1]] = 0;9
for (let j = 0; j < grid[0].length; j++) {10
if (grid[0][j] == 1) {11
dfs(grid, output, map, 0, j);15
/* removing bricks that are not connected and adding the count to array */16
removeBricks(grid, map, output);24
function dfs(grid, output, map, i, j) {25
if (i >= grid.length || j >= grid[0].length || i < 0 || j < 0) return;27
let key = i + "_" + j;31
if (grid[i][j] == 1) {34
dfs(grid, output, map, i + 1, j);35
dfs(grid, output, map, i - 1, j);36
dfs(grid, output, map, i, j + 1);37
dfs(grid, output, map, i, j - 1);41
function removeBricks(grid, map, output) {43
for (let row = 0; row < grid.length; row++) {44
for (let col = 0; col < grid[row].length; col++) {45
let key = row + "_" + col;47
if (grid[row][col] == 1 && !map[key]) {